Original Artifact
- Raymond Agosto
- Mar 1
- 1 min read
In IT 140: Intro to Scripting, we were tasked with coding a text-based game in Python. Mine involved a simple square map of 9 spaces to navigate, a player character, items to pick up, and an enemy to avoid that follows the player. This diagram shows my initial concept:

As this was one of my early projects, I put everything into one file: TextBasedGame.py
