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Original Artifact

  • Writer: Raymond Agosto
    Raymond Agosto
  • Mar 1
  • 1 min read

In IT 140: Intro to Scripting, we were tasked with coding a text-based game in Python. Mine involved a simple square map of 9 spaces to navigate, a player character, items to pick up, and an enemy to avoid that follows the player. This diagram shows my initial concept:



As this was one of my early projects, I put everything into one file: TextBasedGame.py




 
 
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